HOW TO RUN A QUALITY SESSION
- Find out how many skaters and goalies are signed up for a session
- Check Gems to do this (Look at Attendance google sheet)
- If you are on for multiple sessions look at all those numbers
- Be sure to check again through out the night as numbers can change
- Numbers will change for Older groups
- Younger Tiers usually stay true to form if you look that day
- Be sure to check again through out the night as numbers can change
- Check Lesson Plan for the day/week
- Usually sent to us in an email or written on the board in the locker room
- Now that we have videos and are creating a database this should help with creating a lesson plan for each session
- Look to see the Weights and Skate Phases (Reason is skating might have to be easy that day or less strenuous)
- Creating a Lesson Plan for a Session
- Know what age or level you are working with
- Drills need to be challenging, but not too crazy a young kid can do it
- Example: Edge work could be simpler to start (Inside edge hold and Outside edge hold) for Tier 1-4. HS and up could start with same as them but make it harder by adding (A jump in the middle or jumping from inside edge to outside edge)
- Example: Shooting in stride: Younger kids may need longer time working on the foot work and timing. So setting up just skating to the net to shoot might be it. Older kids you can add slip moves and other passing then shooting in stride
- Drills need to be challenging, but not too crazy a young kid can do it
- Your numbers matter!
- Doing a drill with 12 kids in line and 1 kid going isn’t going to get them enough reps.
- RULE OF THUMB try to keep lines to 6 or less. (unless you are doing battle drills then you’d want to have more for rest)
- Less screwing around in line; means kids will be more engaged
- More Reps
- Don’t be afraid to change the drill if it’s not working out
- Know what age or level you are working with
-
-
- Shooting Drills with Large Groups (15-24)
- Need at least 3-4 players going
- Timing matters (Think about the goalies as well)
- Shots right away with the goalie not set up doesn’t help them
- Timing is also a very important learning lesson for our players. ***How important is timing in game situations.
- Shooting Drills with Small to Medium sized Groups (1-14)
- If 6 or less you can keep them in the same line unless you feel they can split and more reps help them (Example stationary 1 timers)
- If it’s a really low number, Make sure they are taking enough rest and working on what they need to work on. If it overspeed, tell them to wait until they can perform it at full speed.
- 12-14 I’d make sure we split them into two group
- If 6 or less you can keep them in the same line unless you feel they can split and more reps help them (Example stationary 1 timers)
- Shooting Drills with Large Groups (15-24)
-
-
-
- Skating Drills with Small (1-14) & Large Groups (15-24)
- Make sure you have enough of them going at the same time
- Make sure they are spread out (Coach at the beginning might be needed for young players; Older players verbal should work)
- But not too many especially if its quick power turns
- Options if it is quick turns or having too many guys go screws up the drill
- Take half of the skaters and do the same drill
- in the NZ
- split the ice in half the long way.
- Try to change wear the turns are to preserve the ice
- Take half of the skaters and do the same drill
- Small Groups be careful of work to rest ratios (depending on the phase)
- Make sure you have enough of them going at the same time
- Games with Numbers (GAMES NEED TO BE COMPETITIVE, if not stop them and change it up)
- Skating Drills with Small (1-14) & Large Groups (15-24)
-
- Goalie numbers determine the game more then the player numbers
-
-
-
- Large Groups (20-24)
- Full-ice is an option 2 teams
- Cross ice 4 teams
- Pass up top 4 teams
- Any other games
- Large Groups (20-24)
-
-
-
-
-
- Medium groups (14-17)
- NZ game works well
- Cross ice maybe an option
- Coaches can jump in
- Make it 4 on 4
- If you have 4 teams and coaches make sure you give enough rest
- Small groups (1-12)
- Would stay away from full ice unless you are doing 3 on 3 (Since all the older leagues are doing it, there’s merit)
- Make sure you have adequate rest
- Cross ice can work
- NZ is an option
- Would stay away from full ice unless you are doing 3 on 3 (Since all the older leagues are doing it, there’s merit)
- Medium groups (14-17)
-
- Make Sure Coaching staff is on-board with the plan
- PT staff must know what is expected of them
- Have them prepare for drills beforehand
- So having the right training tools available
- Knowing what drill is coming (Moving cones to certain areas on the ice)
- Provide Feedback for the Members both Verbal, Written, or Visually
- Pulling kids a side to talk with them about things they saw while they were training
- Being able to hold the kids accountable for doing what we want
- If its an overspeed drill and it looks like players aren’t going fast; Start chasing a few of them
- Then you can pull them in and mention that is why we did that.
- During and after Games teaching the game
- For example pulling kids a side while the game is going on if you saw something they can work on (Can do this while dumping pucks)
- After the game talking to both teams or 1 single team about good or bad things we saw in the game
- Not working hard enough
- No puck support
- No Defense
- Playing Perimeter
- Noticing little details to help them be successful
- While games are going on make sure 1 coach is leaving feedback on the iPad
- Look at Feedback Google Sheet
- Let the kid know you left the feedback
- Make sure its thoughtful and informative for what they did well or need to work on
-
***LASTLY Energy and Passion is a very important component for a session. Creativity on drills is very important; Sometimes that you find some new things that work and other times it doesn’t go as well as planned. If that happens, don’t be afraid to change things up. Make sure we are stressing the importance of getting outside your comfort zone and pushing themselves to get to that next gear.